Skip to content

Elliot Hallmark

Python and stuff

  • Welcome
  • Gallery
  • Programming
  • Resume
  • Contact

Month: December 2013

Making games with pyglet and pymunk

Posted on December 16, 2013June 7, 2016 by elliot

Pyglet and pymunk are python wrappers for fast libraries (for openGL and a c++ physics library, respectively) that are helpful in making games. I wrote a tutorial about combining the two to make 2D physics based games that are written in python but still perform well.

Read More »

Leave a comment

Recent Posts

  • Installing python3.6 on Debian Jessie
  • Requests with concurrent.futures in Python 2.7
  • Sliding Windows on Numpy Arrays
  • Storing passwords in scripts?
  • Some points about Numpy Performance

Recent Comments

    Archives

    • April 2017
    • December 2016
    • July 2016
    • June 2016
    • June 2014
    • December 2013
    • November 2013

    Categories

    • Programming
    Proudly powered by WordPress | Theme: sosimple by Fernando Villamor Jr..